I'm interested in how we create, experience and share sound! I recently graduated with a master's in Music, Science and Technology at Stanford's Center for Computer Research in Music and Acoustics. I use my skills in coding, audio signal processing, human-computer interaction design and music composition towards developing new technologies and experiences. View some of my past projects below.
An AR application for immersively experiencing memories.
skills: UX/UI design, user research, programming
A collaboration between Stanford's Center for Computer Research in Music and Acoustics and Stanford Medicine to develop an innovative audio device to monitor the breathing of patients under anesthesia.
skills: user research, UX/UI design, digital signal processing
video coming soon
An immersive audio-visual piece for two video screens and a first-order ambisonic speaker setup about the devastating Eaton Fire, which burned thousands of acres in my hometown, Altadena, CA, on January 7, 2025.
skills: programming, sound design, music composition
An original electronic instrument. Players hover their fingers over each flower petal, triggering musical notes via capacitive touch sensing.
skills: sound design, 3D printing, laser cutting, MAX/MSP
A whimsical single-player melody game.
skills: programming, sound design
An interactive musical sequencer. Players can group nodes, each of which is tied to a musical sample, into lines and toggle lines on and off to create unique rhythms.
skills: programming, music composition
A one-act musical, telling the story of one night in a California gold mining town in 1880. Lodestar was performed as a staged reading by Ram's Head Theatrical Society in 2022, and featured in the Stanford Daily.
skills: music composition